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Kelsey Sorge-Toomey - 3D Artist
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Interstitial Marketing | Star Wars Galaxy of Heroes

2016

These interstitials appeared in the game, enticing players to take the desired action. I worked collaboratively with teammates at EA to concept, create, and delivered these on a live service timeline. I rigged, posed, lit, and rendered game characters in Maya using Mental Ray, as well as provided paint over to improve character fidelity, and incorporated copy in alignment with an established in-game style.

SWGoH_CRM_Phone.png
SWGoH_CRM.png

All content © Kelsey Sorge-Toomey unless otherwise noted